NVIDIA GTX 11/20 Turing GPUs Will Support Real-Time Ray Tracing And HDMI 2.1
Many people are highly anticipating NVIDIA’s next-generation GeForce GPUs which is why it’s no surprise that many people are always on the lookout for new information regarding the chips. A recent report suggests that the said next-generation chips will support real-time ray tracing at the hardware level will ultimately elevate gaming in a big way, HDMI 2.1 support, and etc.
Ray Tracing and HDMI 2.1 Support
According to Hot Hardware, the NVIDIA GeForce GTX 11/20 Turing GPUs will support real-time ray tracing. So what is ray tracing and why this makes it a big deal? Well, the article explains that it’s a method for rendering graphics where images are created by tracing rays as they bounce in and around an object (or objects) in a scene. With this, it will allow GTX 11/20 Turing GPUs capable of creating photorealistic imagery with correctly casted shadows and lighting effects that truly mimic the real world. In addition to that, real-time tracing requires levels of calculations that are beyond the capabilities of today’s hardware.
Aside from real-time ray tracing support, it will also support HDMI 2.1. Thanks to this, there will be additional features that consumers will definitely enjoy which include:
- Dynamic HDR
- Variable refresh rates
- A number of resolutions to choose from scaling all the way up to 10k at 120Hz.
More Rumored Features
If the other two already sounds amazing, then be prepared because there’s more good news. Rumors suggest that the next batch of GPUs for consumers will feature:
- The new iteration for its GPU Boost algorithm
- New GPU clock mechanism
- Allows clock speeds that are higher than today’s cards
- Turing cards to come with GDDR6 memory with higher clocks.
So what do you guys think about NVIDIA GeForce GTX 11/20 Turing GPUs supporting real-time ray tracing and HDMI 2.1? Do share your thoughts and opinions in the comment section below.